# To query the type of an object:
pm.objectType( 'sphere1Shape' )
# Result: u'nurbsSurface' #
# To confirm that sphere1Shape really is a nurbs surface:
pm.objectType( 'sphere1Shape', isType='nurbsSurface' )
# Result: True #
I just found this handy hidden function in Maya 2018 to turn your Mesh into even Quads or Triangles. // MEL // turn selected mesh int...